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20-0

How to Play

Assemble a team of historical NFL legends and find out if they could go a perfect 20-0 — and win the Super Bowl.

1

🎰 Spin the slot machine

Each round, press SPIN to roll a random team and era (e.g. "Cowboys, 1992–96"). Modern eras span 5 years; legend eras span a decade or more. You'll see every player from that team in that window.

2

📋 Draft 12 positions

Pick one player from the spin and place them into an open slot. You fill your offense first, then your defense. FLEX spots accept multiple positions, and versatile players (like an edge/linebacker) can fill more than one slot.

3

🔄 Use re-rolls wisely

Don't like a spin? You get one re-roll per side of the ball. Every run also guarantees exactly one legend era — a curated all-time-great team from before 1999. A team + era never repeats in a run.

4

🏆 Simulate your season

Once all 12 spots are filled, your team plays a full 20-game season (17 regular + 3 playoff). Land a perfect 20-0 to win the Super Bowl — then share your roster and grade with friends.

Your 12-man roster

OFFENSE
QBRBWRTEFLEXFLEX
DEFENSE
EDGEDTLBCBSD-FLEX

📊 How scoring works

Ratings are era-relative — every player is judged against their own era's peers, so a 1970s great stands shoulder to shoulder with a modern one. (The rating itself is always hidden — infer it from the stats, the year, and your football knowledge.)

Your record is the position-weighted strength of all 12 starters. Premium positions count for more, so a star there is worth chasing:

QB 1.5×EDGE 1.2×CB 1.2× everyone else 1.0×

Balance is everything: a single weak spot drags your average down, and only a near-flawless roster runs the table.

S+ Perfect 20-0
A 17–19 wins
B 14–16 wins
C 11–13 wins
D 9–10 wins
F 8 wins or fewer

🔢 What counts toward each rating

Each rating weighs impact plays the most (touchdowns, sacks, interceptions), then grades every player against their own era's peers at the same position — so a 1985 star and a 2015 star are measured fairly. Here's the gist of what each spot rewards:

QB Passing production and efficiency, plus rushing. Turnovers hurt.
RB Total yards and touchdowns on the ground and through the air, plus workload.
WR / TE Receiving production and touchdowns, plus the occasional rushing or return score.
EDGE / DT Getting to the quarterback — sacks, hits, tackles for loss — and takeaways.
LB Tackling, pass rush, and coverage takeaways.
CB / S Coverage and takeaways (interceptions and break-ups), plus tackling.

Standout kick/punt returns count for whoever made them. Pre-1999 legends are curated by their era dominance and accolades rather than these modern box-score stats.

💯 Classic

Full player stats visible — make informed picks.

🧠 Gridiron IQ

Stats hidden — draft from memory and football IQ. Ball knowers only.

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